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The Putting
Game is an actual game and training aid all in one. The
Putting Game comes standard with many games and playing
modes.
This device has 5 games included. Much like an arcade
game, The Putting Game enables you to hit a real ball
with a real putter and gives you real feedback

Games 1 & 2
= 500
This game/training mode focuses on accuracy. The player
is presented with a LED lit target 3/8" wide. When the
target is hit, the player receives a score of 100.
Scoring goes down the farther the player hits the ball
from the desired target. The player will receive 5 putts
and a score for each one giving them an exact feedback
of how accurate they are able to stroke a putt. Game 2
is the same exact game but with sound effects (heckles
for poorly hit putts and applause sound effects for
well-hit putts). This game also limits the speed in
which people can practice their accuracy. Any putt
determined to go more than 48 past the target will
result in a zero score. This inhibits players from
pounding the ball into the bounce bar, which really does
not represent a good putt.
Games 3 & 4 = Knock Out
In this game/training mode, the player is presented a
LED lit target the exact width of a cup 4 ¼ wide. The
objective of this game is to knock out all the lit LED
lights/target in the fewest amount of putts possible.
Many pros like to practice left center, right center and
dead center of the cup putts. Each time the ball hits
the bounce bar the LED lights are knocked out/turned off
the exact width of the ball. The best possible score in
this game is 3. With this game/training mode, the player
can focus on managing which side of the cup they need to
hit. Game 4 is the exact same game but with sound
effects (heckles for poorly hit putts and applause sound
affects for well-hit putts).
Games 5 & 6 = Diminishing Cup
In this game/training mode, the player is presented a
target the exact width of a cup 4 ¼ wide that gets
smaller each time the center of the ball is hit within
the lighted target area. The player will receive 10
points scoring for each putt made. As the cup gets
smaller, it will force the player to focus more on a
smaller target. Each time the player misses the lighted
target area, it is considered a strike against you. A
total of 3 strikes are allowed until the game is over.
Should the player make it all the way to the smallest
target without striking out, a new cup will be presented
with 20 points each time the diminishing cup target is
hit. Game 6 is the exact same game but with sound
effects (heckles for poorly hit putts and applause sound
effects for well-hit putts).
Games 7 & 8 = Virtual Practice Green
In this game/training mode, there is no scoring. The
goal is to select a distance of a virtual cup and a
stimp/speed of the green and practice your desired putt
distance repeatedly. The Putting Game will display how
far the ball went, if it would have gone in the hole,
and where exactly on the bounce bar you hit by leaving a
light on so you can understand your putting stroke
better. Game 8 is the exact same game but with sound
effects (heckles for poorly hit putts and applause sound
effects for well-hit putts).
Games 9 & 10 = Virtual Cup 500 (VC 500)
In this game/training mode, the user selects how far of
a putt they would like to play. You can select a putt
distance anywhere from 8 ft. to 32 ft. and the speed of
the green you want to play on, a stimp of 6 (very slow)
to a stimp of 20 (extremely fast). The player will hit 5
putts all of which are measured for direction, accuracy,
and distance. The Putting Game will display on the
bounce bar where the putt was hit, while the arc display
shows duration and the digital display shows the exact
distance of the putt. Should the putt go in the virtual
cup, the player will receive a maximum of 100 points for
each putt and the scoring will be decreased by the
actual distance away from the virtual cup. This playing
mode will give you the ability to have fun, compete with
your friends while improving your putting skills. Game
10 is the exact same game but with sound effects
(heckles for poorly hit putts and applause sound affects
for well-hit putts). |